“I know Kung Fu.” The bald-headed master leans toward his student.
“Show me.” This memorable dialogue takes place in the 1999 movie The Matrix. What follows is a flashy martial arts training scene. The master and student spar impressively, but there is a catch: their battle happens entirely in virtual reality.
Virtual reality – or VR – is an emerging technology.
It is mainly being implemented in video games and media installations. As of now, developers are only just beginning to explore its potential. Headsets such as the Oculus Rift allow users to navigate in exciting 3D environments. However, these devices are currently awkward and clunky, so a truly immersive VR experience isn’t possible yet.
At the same time, developers are toying with motion-sensing technology to create interactive experiences. This hasn’t been specifically adapted for martial arts training just yet.
For instance, the Nintendo Wii includes a motion-sensing nunchuk controller, which looks like the training weapon of the same name but doesn’t have the same function. Technology is developing at an incredibly rapid rate.
In the near future, there is no doubt that users will experience truly immersive VR training for martial arts. Here is a look at what can be expected from VR training.